![]() I would have pegged Sony paying millions of dollars during R&D that somebody could have on the exec side being paid hundreds of thousand had the common sense to foresee this problem too and to try address it, alas, seems they probably fell into the hubris of "No, let them buy new products and only new games for more revenue"Īlso, you have only had your PS5 for 1 year, whereas some have had it since launch, so you don't have the same reference point either for the timeframe they spent and how it feels. Technically the PSVR2 was a tour de force on release, but in this space, content is king. When PSVR2 got announced, i was actually hoping it would have been BC because it would have allowed so many of the existing games to transfer over and not create the exact problem Sony now has of not enough content for a product priced as high as the console itself. They really should have found a way to get those gen 1 titles on gen 2 for the devs. Especially on a product that is very hard to sell to a mass market in the first place. To just pump that much into R&D and the component chain needed to launch this and then just hope that 3rd parties will make software is absurd. ![]()
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